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	<title>Comments on: Touhou BGM Changer</title>
	<atom:link href="http://www.gensokyo.org/archives/88/feed" rel="self" type="application/rss+xml" />
	<link>http://www.gensokyo.org/archives/88</link>
	<description>Where Oriental Meets Occidental</description>
	<lastBuildDate>Tue, 07 Feb 2012 09:59:23 +0000</lastBuildDate>
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		<title>By: NyaChan</title>
		<link>http://www.gensokyo.org/archives/88/comment-page-1#comment-151476</link>
		<dc:creator>NyaChan</dc:creator>
		<pubDate>Thu, 02 Feb 2012 17:08:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.gensokyo.org/archives/88#comment-151476</guid>
		<description>Okay, so, I want to change the bgm of EoSD, but I have no idea how to do that, since TH06 is very different than the other games, it has no BGM.dat file, only a folder with all of the songs from the game inside. And since there&#039;s no bgm.dat, I don&#039;t know how am I going to make the program work like it should with the game.

When I run the program, I don&#039;t know what to put on &quot;Data file (th**.dat)&quot; since I have six &quot;.dat&quot; files total:

1) th06e_CM.DAT
2) th06e_ED.DAT
3) th06e_IN.DAT
4) th06e_MD.DAT
5) th06e_ST.DAT
6) th06e_TL.DAT

Which one should I choose? Also, which one should I put on &quot;BGM File (thbgm.dat)&quot; ?

Also, more importantly... I want to change the loop times of the songs accordingly, to make them flawless. How can I do that?</description>
		<content:encoded><![CDATA[<p>Okay, so, I want to change the bgm of EoSD, but I have no idea how to do that, since TH06 is very different than the other games, it has no BGM.dat file, only a folder with all of the songs from the game inside. And since there&#8217;s no bgm.dat, I don&#8217;t know how am I going to make the program work like it should with the game.</p>
<p>When I run the program, I don&#8217;t know what to put on &#8220;Data file (th**.dat)&#8221; since I have six &#8220;.dat&#8221; files total:</p>
<p>1) th06e_CM.DAT<br />
2) th06e_ED.DAT<br />
3) th06e_IN.DAT<br />
4) th06e_MD.DAT<br />
5) th06e_ST.DAT<br />
6) th06e_TL.DAT</p>
<p>Which one should I choose? Also, which one should I put on &#8220;BGM File (thbgm.dat)&#8221; ?</p>
<p>Also, more importantly&#8230; I want to change the loop times of the songs accordingly, to make them flawless. How can I do that?</p>
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	<item>
		<title>By: 093474</title>
		<link>http://www.gensokyo.org/archives/88/comment-page-1#comment-151097</link>
		<dc:creator>093474</dc:creator>
		<pubDate>Sat, 03 Sep 2011 04:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gensokyo.org/archives/88#comment-151097</guid>
		<description>How could I make the converted music slower? I tried to convert the Red Alert soundtrack to PoFV and the outcome was too fast. On the other hand, when I tried to overwrite the EoSD music with Bigfoot and Hellmarch the music played alright. Could it be that the BGM changer itself is defective?</description>
		<content:encoded><![CDATA[<p>How could I make the converted music slower? I tried to convert the Red Alert soundtrack to PoFV and the outcome was too fast. On the other hand, when I tried to overwrite the EoSD music with Bigfoot and Hellmarch the music played alright. Could it be that the BGM changer itself is defective?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: danesp101</title>
		<link>http://www.gensokyo.org/archives/88/comment-page-1#comment-151096</link>
		<dc:creator>danesp101</dc:creator>
		<pubDate>Fri, 02 Sep 2011 23:13:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gensokyo.org/archives/88#comment-151096</guid>
		<description>Only version 1.00 works for me the others don&#039;t even let me load the songs.</description>
		<content:encoded><![CDATA[<p>Only version 1.00 works for me the others don&#8217;t even let me load the songs.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Facteur Rien</title>
		<link>http://www.gensokyo.org/archives/88/comment-page-1#comment-149468</link>
		<dc:creator>Facteur Rien</dc:creator>
		<pubDate>Sun, 14 Mar 2010 19:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.gensokyo.org/archives/88#comment-149468</guid>
		<description>I don&#039;t understand. I used 2.20 version, and it didn&#039;t work. MP3 are all weird, and Wav files are... too fast. And I don&#039;t understand all those japanese word...</description>
		<content:encoded><![CDATA[<p>I don&#8217;t understand. I used 2.20 version, and it didn&#8217;t work. MP3 are all weird, and Wav files are&#8230; too fast. And I don&#8217;t understand all those japanese word&#8230;</p>
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	<item>
		<title>By: Chibicon</title>
		<link>http://www.gensokyo.org/archives/88/comment-page-1#comment-149264</link>
		<dc:creator>Chibicon</dc:creator>
		<pubDate>Tue, 05 Jan 2010 13:49:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.gensokyo.org/archives/88#comment-149264</guid>
		<description>Does this work for replacing music for the fighting games?</description>
		<content:encoded><![CDATA[<p>Does this work for replacing music for the fighting games?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: xyanide1986</title>
		<link>http://www.gensokyo.org/archives/88/comment-page-1#comment-125446</link>
		<dc:creator>xyanide1986</dc:creator>
		<pubDate>Wed, 04 Mar 2009 00:32:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.gensokyo.org/archives/88#comment-125446</guid>
		<description>I&#039;d like to add to this that the new version 2.20 works differently and better.
In this version you get to change the loop times and don&#039;t have to cut up the songs, very neat. 

Be aware that I haven&#039;t a clue about japanese whatsoever and figured this thing out by reading the translated readme above and simply trying things in the new version.

Tips for 2.20:
-The procedure of selecting/naming/converting music seems the same except you don&#039;t have to cut the songs to be the same length as the original music.
-If you replace only a few songs it may give errors, make sure you replace all of them (or at least in my case it gave playback start bugs, TH08).
-Loop start/end input is in seconds, so you can make an actual loop. You usually don&#039;t have to worry about loop times as most songs you&#039;d be using with would be way over the original lengths.
-Once you&#039;re done selecting all the music and setting the loops you need to select a file output folder to save the new .dat files in, this can not be the folder of the thxx.dat and thbgm.dat files you used.</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to add to this that the new version 2.20 works differently and better.<br />
In this version you get to change the loop times and don&#8217;t have to cut up the songs, very neat. </p>
<p>Be aware that I haven&#8217;t a clue about japanese whatsoever and figured this thing out by reading the translated readme above and simply trying things in the new version.</p>
<p>Tips for 2.20:<br />
-The procedure of selecting/naming/converting music seems the same except you don&#8217;t have to cut the songs to be the same length as the original music.<br />
-If you replace only a few songs it may give errors, make sure you replace all of them (or at least in my case it gave playback start bugs, TH08).<br />
-Loop start/end input is in seconds, so you can make an actual loop. You usually don&#8217;t have to worry about loop times as most songs you&#8217;d be using with would be way over the original lengths.<br />
-Once you&#8217;re done selecting all the music and setting the loops you need to select a file output folder to save the new .dat files in, this can not be the folder of the thxx.dat and thbgm.dat files you used.</p>
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	</item>
	<item>
		<title>By: Named Fairy</title>
		<link>http://www.gensokyo.org/archives/88/comment-page-1#comment-30</link>
		<dc:creator>Named Fairy</dc:creator>
		<pubDate>Fri, 09 Nov 2007 15:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gensokyo.org/archives/88#comment-30</guid>
		<description>Cool! But, it does sound a little confusing. Especially the back-up part.</description>
		<content:encoded><![CDATA[<p>Cool! But, it does sound a little confusing. Especially the back-up part.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Strike Insecta</title>
		<link>http://www.gensokyo.org/archives/88/comment-page-1#comment-25</link>
		<dc:creator>Strike Insecta</dc:creator>
		<pubDate>Tue, 06 Nov 2007 01:15:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.gensokyo.org/archives/88#comment-25</guid>
		<description>Heh, awesome, now I can listen to Tenga Bye Bye when I fight Aya.</description>
		<content:encoded><![CDATA[<p>Heh, awesome, now I can listen to Tenga Bye Bye when I fight Aya.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Vonturn</title>
		<link>http://www.gensokyo.org/archives/88/comment-page-1#comment-24</link>
		<dc:creator>Vonturn</dc:creator>
		<pubDate>Sun, 04 Nov 2007 18:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.gensokyo.org/archives/88#comment-24</guid>
		<description>Holy mother of god, awesome!</description>
		<content:encoded><![CDATA[<p>Holy mother of god, awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wong</title>
		<link>http://www.gensokyo.org/archives/88/comment-page-1#comment-23</link>
		<dc:creator>Wong</dc:creator>
		<pubDate>Sun, 04 Nov 2007 16:52:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.gensokyo.org/archives/88#comment-23</guid>
		<description>This is great! I no longer have to listen to the music from the first three stages of any of the Touhou games again...</description>
		<content:encoded><![CDATA[<p>This is great! I no longer have to listen to the music from the first three stages of any of the Touhou games again&#8230;</p>
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