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IaMP CowCaster Update 071010

We have yet another CowCaster update! Click here to download and read information.

This time, characters have up to 4 custom color palettes and are transferred between players! Read more below:

Last three updates:

07/10/10 v1.5a
- Blocking for custom color edits fixed.
- Fixed freeze bug with processRemotePalettes.
- Some minor text fixes.

07/10/09 v1.5
- Custom color edits are now transferred between players! See palette.txt for details.
- processRemotePalettes added to config file, press ‘ at the char select screen to cycle it.
- Infinite spirit cheat added: Press F8 in matches to turn it on.
- Re-enabled 1 delay. Why not?
- Fixed obscure bug with character select info not being sent to spectators when in booster mode.
- Fixed bug with practice dummy air teching causing unnecessary blocking.
- “debug :” changed to “setting :” where applicable.

07/10/06 v1.4c
- Names, remote port sent across standby links correctly now.
- Fixed bug with Unknown names on spectating, when remote host is player 2.
- Booster/Practice Dummy shouldn’t be frozen after some matches anymore.
- th075Quit being disabled still lets the game quit out normally when speccing is over with.
- roundShow now prints out round times, total time spent.
- roundShow will now print out the current time with individual match results.
- replayFilenameFormat can now print out round time in one of three formats.
- replayFilenameFormat can now print out a date that skips the first two digits of the year.
(%D will give 07 instead of 2007)
- autoSaveRename now kicks in as soon as it reaches the main menu, rather than the char select.
- replay time and date now defaults to local time, can use system time with new systemTime flag.

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